When a ranged weapon attack hits you while you’re wearing. 4. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead. Combat Gear potion of cure moderate wounds, scroll of maze, scroll of summon monster VIII; Other Gear +1 spell storing warhammer, amulet of natural armor +3, bag of holding (type I), belt of mighty constitution +2, cloak of resistance +4, gloves of arrow snaring, headband of vast intelligence +4, ring of force shield, ring of protection +4. Gloves of Missile Snaring. Gloves of Arrow Snaring; Improved Arrow of Death; Infinite Arrow Deflection. Yes? It is a simple ranged weapon after all. Ceremonial gloves worn by an adept. First of all, they increase your Constitution score to 20 if it wasn’t already there. Description. 5e OGC; Pathfinder OGC; community. You can make all of the various bonuses, spell effects, and special abilities by using the charts in the DMG and MIC. Gloves of Arrow Snaring; Gloves of Arrow Snaring; Gloves of Dexterity; Gloves of Dexterity; Gloves of Epic Dexterity; Gloves of Swimming and Climbing;. That reminds me we had a similar trick the gang all had quite good charisma scores and my thief had gloves of arrow snaring. D&D 5e Homebrew; D&D 4e Homebrew; D&D 3. Gloves, legendary, requires attunement. However, they also grant the wearer extra defenses against the magic missile spell. Beginner Box ; Rulebooks . Requires Attunement. Found on Magic Item Table F. Wondrous Item, uncommon (requires attunement) These gloves seem to almost meld into your hands when you don them. Whenever its abilities are used, the gem and the engravings will emit a faint glow. When you successfully deflect an attack with Deflect Arrow, as part of that reaction, you can immediately make a ranged Strike against the attacker using the projectile you deflected. SRD: Magic Items. Attunement. from the 3. Stone of Good Luck (Luckstone) Trident of Fish Command. Vambraces of Defense for 1/day Deflect Arrows in a different item slot. Boots of Striding and Springing. Gloves of Missile Snaring give a reaction and afaik rangers don't have one other than Absorb. Commentary by Sam West, Twitter: @CrierKobold. If you reduce the damage to 0, you can catch the missile if it is. Bowl of Commanding Water Elementals. provided that you have a free hand. If you reduce the damage to 0, you can catch the missile if it is small enough for you to. Wondrous Item, uncommon (requires attunement) While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. Water, fresh. Arrow of Slaying (each) * 640 gp. When a ranged weapon attack hits you while you're wearing them, you can use your reaction to reduce the damage by 1d10 + your Dexterity modifier, provided that you have a free hand. Protection from Missiles. Item Tags: Buff Handwear. She uses the same arrow to return fire on the enemy archer. He wants to do two handed katana fighting. Vest of escape 5e Edit Share Community content is available under CC-BY-SA unless otherwise noted. While holding this shield, you have resistance to damage from ranged weapon attacks. Bracers of Archery. Heroic Fantasy. With enough skill, it is possible to briefly catch and hold certain magical effects such as spells. Feats Craft Staff; Spells acid arrow, acid fog, corrosive touch; Cost. Gloves of Arrow Snaring. Nice and simple. Best Arrows BG1: Arrow (AROW01), Arrows +1 (THAC0 +1) (AROW02), Arrow of Slaying (on-hit slay ogre mage) (AROW03), Acid Arrows (THAC0 +1, +2d6 acid) (AROW04), Arrow of Biting (Poison: 30% of Max HPs in 20 secs, save vs. m. Her turn. As far as Legendary items go I'd consider them fairly powerful, and not exclusively even for Monks which seems to be the intended user. All 3rd-Party OGC; 5e OGC; 3. The Animal Totem Tattoo is one of my favorite lesser known wondrous items. Thrown weapons can immediately be thrown back as an attack. While you are attuned to this weapon and holding it, your Strength score increases by 4 and can exceed 20. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. The Gloves of Missile Snaring don't block, precisely. His argument was Gloves for the hands, the bracers don't cover the hands to those are fine. So, the most even with the gloves , at max level the most you can deflect with max rolls is 50 damage . Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. ; Aura moderate conjuration and transmutation. All magic items from the 5th Edition (5e) SRD (System Reference Document), organized by type. The Book of Inner Alchemy contains instructions for crafting magic gloves that grant the wearer the ability to siphon vitality from other creatures. Wondrous Item, uncommon (requires attunement) While wearing these gloves, climbing and swimming don't cost you extra movement, and you gain a +5 bonus to Strength (Athletics) checks made to climb or swim. You might catch the first dart, but all the others will still. 6. This would be rated more highly if it weren’t outclassed by several belts. Vinegar. Hands: –. However, if the result is zero damage, then the wearer can catch whatever projectile that hits. The others always work once if you use. Hand of Glory; Hand of the Mage; Handy Haversack;. Requires Attunement. Girdle of Opposite Gender. DESCRIPTION. Aura. Aura faint abjuration; CL 3rd. Second: Wizards of the Coast purposefully left the magic item prices generic and unrealistic because they built D&D 5e as a game where you can play from level 1 to level 20 and technically not need a single magic item to succeed, so they didn't want players actually buying magic items but to receive them as treasure. Since magic items resize to fit the wearer, I thought it'd behoove the DMs of the community to discuss what types of magic items can be worn while Wild Shaped. Gloves of Thievery - DND 5th Edition. Check out the GitHub repo. ago. Depending on the ranged weapons used, a Quilted set of armour can be useful, though your AC will suffer if you don't have an incredibly high Dex. DESCRIPTION. Ensnaring Arrow Attack, Projectile, AoE, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (140-175)% of base Effectiveness of Added Damage: (140-175)% Requires Level 16 Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. gloves of missile snaring. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. 5e Homebrew; Published Material. I am looking for more players to join a new 5e D&D campaign. Chain: A chain has 10 hit points. Gloves of Missile Snaring. Gloves add another d10 damage +dex modifier reduction. Ioun Stone Agility * 3,000 gp. It is removable only by you, meaning that. Both gloves must be worn for the magic to be effective. ago. These gloves seem to almost meld into your hands. When a ranged weapon attack hits you while you're wearing them, you can use your reaction to reduce the damage by 1d10 + your Dexterity modifier, provided that you have a free hand. Gloves of Arrow Snaring: Once snugly worn, these gloves seem to meld with the hands, becoming almost invisible. You can make all of the various bonuses, spell effects, and special abilities by using the charts in the DMG and MIC. Let the player catch the darts occasionally to feel strong and then use other traps. Prerequisites: Dex 15, Deflect Arrows, Improved Unarmed Strike. At least one hand must be free to take advantage of the magic. 5e OGC; Pathfinder OGC; community. I got a question from one of my players and he wants to know if he can wear Bracers of Defense, Gloves of Missile Snaring, and Gauntlets of Ogre Strength all at once. Twice per day, the wearer can act as if he had the Snatch Arrows feat, even if he does not meet the prerequisites for it. Fleetfingers are Gloves in Baldur's Gate 3. Once worn, these snug gloves seem to meld with the hands, becoming almost invisible to casual observation. Case, Map or Scroll: This cylindrical leather case can hold up to ten rolled-up sheets of paper or five rolled-up sheets of parchment. Gloves of Arrow Snaring are by far the cheapest, but can only be used twice a day. Once snugly worn, these gloves seem to meld with the hands, becoming almost invisible. Even a modest. Edit: FWIW, the Gloves Of Missile Snaring works perfectly fine on my warlock… Edit 2: Seems to be something to do with the fact that the character was not originally a monk and was respecced into a monk. 5e and those adapted from at least adnd-2e's gloves of missile snaring (Encyclopedia Magica 544), yet the gloves—even in Pathfinder—only ever seemed to meld. The first and smallest one can contain up to 60 objects of the same general size and shape as an arrow. Boots and Cloak of Elvenkind, any ranger would love these. Gather your party and venture forth!Gloves of Fire Resistance. Gloves can be equipped to a character's hands in their designated inventory slot and provide different effects ranging from increased Saving Throws, to gaining Advantage on certain attacks. Posted on November 29th, 2021. Gloves of Missile Snaring DMG: Too situational. ScaryPrince • 5 yr. Monks may also add their monk level to this damage reduction. 5e Homebrew; 2. Weight. Over the decades and centuries of use, the amount of death the tree helped to cause affected it in a way none could have foreseen. Emerald Grove is an area located north of Roadside Cliffs on Ravaged Beach. 5e OGC; Pathfinder OGC; community. Description. 5e Equipment) 3e SRD:Gloves of Object Reading; SRD:Gloves of Object Reading; Gloves of Poison (4e Equipment) Gloves of Silent Gateway (3. DESCRIPTION. Bolts. 5e SRD; 3. See more ideas about dnd, dnd 5e homebrew, dungeons and dragons homebrew. Aura faint enchantment; CL 5th; Weight 1/10 lb. Fan Central BETA Games Anime Movies TV Video Wikis Explore Wikis Community Central. Cindersnap seems better, but you only get the 1 cast per short rest. Hat of disguise: Mimic adhesive. Gloves of thievery: Imp hide, or gloves stolen from a thief. Twice per day, the wearer can act as if he had the Snatch Arrows feat, even if he does not meet the prerequisites for it. Ioun Stone Fortitude * 3,000 gp. Ok, so I have some questions about this item: Ok, so when it says that you can act as if you have the snatch arrows feat twice per day, is there a durA. Damaging Magic Items. Gloves of Missile Snaring Magic Items These gloves seem to almost meld into your hands when you don them. The wearer of the gloves can use their reaction to reduce the damage of a ranged weapon attack, if they have a free hand. These gloves are invisible while worn. them, you can use your reaction to reduce the damage by 1d10 + your Dexterity modifier, provided that you have a free hand. Advanced 5E. 5e. My bard was wearing them and got blinded early on in a battle, then an archer shot him and the reaction for the gloves didn't proc. from the 3. Americo Montañez. Name Cost; Assisting Gloves: 180 gp: Gloves of Personal Purity: 1,000 gp: Whispering Gloves (LotFW) What are gloves of Missile Snaring and what should you do with them? Portions of the materials used are property of Wizards of the Coast. Both gloves must be worn for the magic to be effective. PFSRD:Gloves of Arrow Snaring. Arcane propulsion arm. Re: [3. Basic Rules, pg. Spell-snaring Gloves (5e Equipment) Wondrous Item, very rare (requires attunement by a monk) Whilst wearing these fine gloves of woven metal fibers, magic takes on an almost physical property. Both gloves must be worn for the magic to be effective. Menu. Flash Gloves (3. , one target. When a ranged weapon attack hits you while you’re wearing. 5e UA; 3e SRD; Pathfinder SRD; Modern SRD; open game content. Boots of Elvenkind. In the center of the floor of this cairn is a bronze and chrysoprase lamp set into the stucco. I’m going to have to downvote because the character is implied to have crossbow-mastery and Sharpshooter and I don’t want to encourage this sort of misbehavior. 5e UA; 3e SRD; Pathfinder SRD; Modern SRD; open game content. Once per round when you would normally be hit with an attack from a ranged weapon, you may deflect it. Gloves of Arrow Snaring. Gauntlets of Ogre Power (DMG, LMoP) – Setting your strength to 19 is a strong effect, especially for casters that want to wade in the fray. GreyAcumen • Bard • 5 yr. Winged Boots. Gloves of Missile Snaring 5e. The gloves of arrow snaring likely started this minitrend—dating back as they do to dnd-3. Boots of Elvenkind. Even in this world of living magic, there's just nothing quite as awe-inspiring as someone catching an arrow in midair. Early-Game Magic Gauntlets in D&D 5e. When a ranged weapon attack hits you while you're wearing them, you can. Here is the stats on the gloves from the srd: Gloves of Arrow Snaring Once snugly worn, these gloves seem to meld with the hands, becoming almost invisible. Media New media New comments Search mediaIdk 5e very well but Pathfinder monks can use "Mink weapons" with their ass features. Crossbows and ballistae fire bolts, which are larger and heavier than arrows. At least one hand must be free to take. , worth 15 gp. Gloves of Arrow Snaring: Once snugly worn, these gloves seem to meld with the hands, becoming almost invisible. Among the ones available via resonant powers are weapon focus, blind fight, unarmed strike, and endurance as well as a few others. Armor Effect. Americo Montañez. Twice per day, the wearer can act as if he had the Snatch Arrows feat, even if he does not meet the prerequisites for it. 5. Shooting arrows out of the air mid-flight is a bit too over the top for RAW DnD. The hand slot consists of gauntlets, gloves, and other items that can be worn on the hands. Alternatively. Question about equipment. Spell Scroll. Monk Deflect missiles questions. Sleep Arrow. Twice per day, the wearer can act as if he had the Snatch Arrows feat, even if he does not meet the prerequisites for the feat. That shot was a crit, and the serpent archer drops. Darn, I knew there was a similar item, but couldn't find it. Well that’s a spell attack, but lightning launcher isn’t a spell and doesn’t use spell attack mod. Gloves of Soul Catching. Glove of Thrown Weapons, Variant (3. It has three distinct portions, each with a nondimensional space allowing it to store far more than would normally be possible. And the Yuan-ti's attack looks like this: Shortbow. 5e Equipment)Gloves of Arrow Snaring; Gloves of Dexterity; Gloves of Swimming and Climbing; Goggles of Minute Seeing; Goggles of Night; Golem Armor; Golem Manual;. 1. Boots of the Winterlands. Slot belt; Weight 1 lb. Dungeons And Dragons Homebrew. Gloves of Arrow Snaring. SRD:Amulet of. Bead of Force * 960 gp. Estimated Value (Sane Cost Guide): 3,000 gp. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gloves of Arrow Snaring. Give it any number of wands. Giant's Bane (Requires Attunement). Protection from Evil is a good place to start: 2 Deflection bonus to AC. 1 lb 140The Moon Bow creates the white arrow only when the bow is fired. The authors note, however, that this item is theoretical and has never been created. The Gloves of Missile Snaring are an iconic D&D magic item that has saved many characters' lives. Gloves of Swimming and Climbing DMG: Cloak of the Manta Ray grants you a swim speed, and Winged Boots make climbing obsolete. Whenever a ranged weapon attack is made against a target within 10 feet of you, the curse causes you to become the target instead. While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. This material is published under the OGL 1. They provide their wearer with the extraordinary ability to deflect arrows fired their way. Paizo Blog; Forums; PaizoCon; Community Use; GuidelinesCodpiece of Attention (3. More details on the Gloves of Missile Snaring can be found at. Перчатки ловли снарядов (Gloves of Missile Snaring) - необычный чудесный предмет. The gloves are made of leather, with gold trim around where each of the hand joints are. 5e SRD:Amulet of Proof against Detection and Location. Bracers of Defense. After making a successful unarmed strike while wearing these gloves, you can use the gloves to deal an extra 2d10 force damage to the target, and you regain a number of hit points equal to the force damage dealt. Gloves of Missile Snaring Wondrous item, uncommon (requires attunement) These gloves seem to almost meld into your hands when you don them. Mostly useless, but each character exactly once had a moment of awesome where it was surprising, effective and changed the course of an encounter. Like gloves of arrow snaring, twice per day the wearer can act as if she had the Snatch Arrow feat, even if she 151 Mythic Magic Items 5 doesn’t meet the prerequisites for that feat. Tavern Chatroom;Gauntlets of Ogre Power. Gloves of Thievery. The Gauntlet of Frozen Soul is an iron gauntlet with gold and white trimmings and a large white gem at the center. Aura. Both melee and ranged weapons are included under the category "weapons. After making a successful unarmed strike while wearing these gloves, you can use the gloves to deal an extra. The Gloves of Missile Snaring is a pair of gloves that you can find in Baldur's Gate 3. Source: Dungeon Master's Guide. against a target within 10 feet of you Doesn't say enemy, doesn't say friendly, it says a target within 10 feet; this means any and all . All creatures in the room, as well as creatures in the narrow hallway to the south, become targets of the spell. Untyped bonuses always stack with each other, unless they are from the same source. This creature appears as a massive, tall tree with thick branches from which hang several humanoid corpses tightly secured by their necks with greenish-brown ropes. 1. With enough skill, it is possible to briefly catch and hold certain magical effects such as spells. The Monk ability is class feature, not a spell . This Multi-Publisher mega-bundle includes more than 350 separate products, with a combined value of OVER $1,000. During Combat The wizard casts maximized disintegrate, meteor swarm, mass charm monster, and prismatic spray. Gloves of Missile Snaring. Resonant Powers are generally fairly easy to acquire and can be achieved for as low as 8k gold. Once snugly worn, these gloves seem to meld with the hands, becoming almost invisible. Weight: 0. . Gloves of Missile Snaring Wondrous item, uncommon (requires attunement) These gloves seem to almost meld into your hands when you don them. When a ranged weapon attack hits you while you're wearing them, you can use your reaction to reduce the damage by 1d10 + your Dexterity modifier, provided that you have a free hand. Leather Helmet. Second: Wizards of the Coast purposefully left the magic item prices generic and unrealistic because they built D&D 5e as a game where you can play from level 1 to level 20 and technically not need a single magic item to succeed, so they didn't want players actually buying magic items but to receive them as treasure. Gloves of Hail of Thorns. I want to add on to the gloves the feat from sword and fist that allows you to catch and throwback as a free action missiles that you successfully used deflect arrows on. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Cursed Items. Well that’s a spell attack, but lightning launcher isn’t a spell and doesn’t use spell attack mod. Cloak of Displacement is great but a bit boring IMO. On command, one item held in the hand wearing the glove disappears. Notes: Proficiency: Longbow, Proficiency: Shortbow, Damage: Shortbow, Damage: Longbow, Damage, Buff, Combat,. Hit: 4 (1d6 + 1) piercing damage plus 7 (2d6) poison damage. Gloves of Missile Snaring. ago. When worn these gloves grant +1 AC, as well as provide damage resistance to the corresponding dragon’s type. These gloves seem to almost meld into your hands when you don them. Gloves of Arrow Snaring: Once snugly worn, these gloves seem to meld with the hands, becoming almost invisible. The gloves are made of leather, with gold trim around where each of the hand joints are. You gain a +2 bonus to AC against ranged attacks while you wield this shield. Fenthras, Wrath of the Fey Warden, is a longbow and one of the Vestiges of the Divergence. Neck: This slot consists of amulets, brooches, medallions, necklaces, periapts, scarabs, and other items that can be worn around the neck or fastened to a cloak. No, i havent used my reaction this turn. *Player imposes disadvantage if they can come up with a witty comment at the time of use. The gloves of arrow snaring likely started this minitrend—dating back as they do to dnd-3. If you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st. Edit Edit source. You gain a +2 bonus to AC against ranged attacks while you wield this shield. Ensnared enemies always count as moving, and have less movement. Spell Scroll Level 5 * 960 gp. Deflect Arrows (Combat) You can knock arrows and other projectiles off course, preventing them from hitting you. Business, Economics, and Finance. Cindersnap Gloves are Gloves in Baldur's Gate 3. 5 kg 1 lb 310: Hot Little Hands: When the wearer deals Fire damage, the target has to succeed a Constitution Saving Throw or start Burning. Trident of Fish Command. Snatch Arrows; Gloves of Arrow Snaring: Snatch Arrows feat 2/day 4,000 (DMG) Items Granting Feats — Unknown Feat Cost Blind-Fight Singing Sword: +2 dancing longsword, intelligent, +6 to Perform (singing), detect law; grants Blind-Fight feat, haste 1/day 127,855 (Song and Silence) Cleave (2 options)Wind Wall is widely accessible (Air 2, Clr 3, Drd 3, Rgr 2, Sor/Wiz 3) and provides complete protection from arrows (Arrows and bolts are deflected upward and miss, while any other normal ranged weapon passing through the wall has a 30% miss chance. 5e SRD; 3. Though looking through the firearms rules Pazio provides, they…Potion of Clairvoyance. At least one hand must be free to take advantage of the magic. A single reaction is used to deflect or catch a missile. , one target. Once sculpted, a flame retains its form for 1 minute before returning to normal. This is true of the gloves of arrow snaring, at least, and I think there are some other examples of items that grant feats or feat-like abilities for similar costs. This property of the gloves has no effect on you if your Constitution is already 20 or higher. Magic Items On The Body. Level: 1–20. ago. They have no effect on you if your Strength is 19 or higher without them. From Shield +2 4,000 GP 60 Abaya Charisma +2 4,000 GRAND PRIX 61 4 62 Gauntlets of Ghoul Power 4000 GP 63 Gloves of Arrow Snaring 4000 GP 64 Gloves ofI’m going to have to downvote because the character is implied to have crossbow-mastery and Sharpshooter and I don’t want to encourage this sort of misbehavior. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Bracers of defense (ac +2), the ring of protection (+1 ac. Gloves of Missile Snaring. SRD:Acid Warding (Epic Armor Enhancement) SRD:Acidic Blast (Epic Weapon Enhancement) SRD:Amulet of Epic Natural Armor. Community portal; Forum; Activity; in: Pages using DynamicPageList3 parser tag, SRD, Rule. 1,600 Gold. Sunder has been changed to: Every time a weapon loses a sunder check it goes down a damage die. I would expect some sort of Dex or Dex save for that. Requires Level 16. Twice per day, the wearer can act as if he had the Snatch Arrows feat, even if he does not meet the prerequisites for the feat. Belt of Dwarvenkind. Gloves of Missile Snaring. Much more interestingly are the results of the attack rolls. Once snugly worn, these gloves seem to meld with the hands, becoming almost invisible. Armor Type. 5. Boots of Speed. Both gloves must be worn for the magic to be. Subscribe to the Open Gaming Network and get everything ad-free!SRD:Gloves of Arrow Snaring; 3e SRD:Gloves of Dexterity; SRD:Gloves of Dexterity; Gloves of Fire Control (3. Gloves of Arrow Snaring. D&D5e: Magic Item Prices. This +1 arrow is painted white and has white fletching. Crystal of Disguises (3. Gloves of Spell Snaring are an upgrade to the Gloves of Arrow Snaring, basically they also let you block for an ally, and if you have mythic power can block spells. At least one hand must be free to take advantage of the magic. Prerequisites: Dex 13, Improved Unarmed Strike. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Hands Slot Wondrous Items. is a pendant made of silver and turquoise, which is an amulet of protection from turning (see appendix A). It is specifically stated that "A monk need not have any of the prerequisites normally required for these feats to select them. The following is a rules-as-written approach, which includes the DMG errata. Crypto From Candlekeep Mysteries, page 169. More details on the Gloves of Missile Snaring can be found at Gloves of Missile Snaring is considered one of the best Exandria magic items for its equal potential to save a life or set up truly awesome moments. Creatures can telepathically communicate with you only if you allow it. Gloves of Arrow Snaring do almost exactly that for 4000gp, so somewhere around that i guess. Charges, Doses, And Multiple Uses. Gloves can be equipped to a character's hands in their designated inventory slot and provide different effects ranging from increased Saving Throws, to gaining Advantage on. Twice per day, the wearer can act as if he had the Snatch. The Gloves of Soul Catching were previously worn by Autumnal Baskin, a former professional meditator who later became a bare-knuckle champion. Yes it can catch the bullet by raw because there nothing specifically excluding it. Bracers of Archery. Both gloves must be worn for the magic to be effective. the curse causes you to become the target instead. Slot belt; Weight 1 lb. At least one hand must be free to take advantage of the. The Gloves of Crushing can be purchased from Araj Oblodra, an…. Emerald Grove is a Location in Baldur's Gate 3. View Cart; Help; Pathfinder . Once worn, these snug gloves seem to meld with the hands,. Wiki Pages Latest activity. These gloves seem to almost meld into your hands when you don them. it just depends, missile snaring uses your reaction to reduce damage by 1d10 + dex, so you only get 1 reaction per turn. Shaded 5e. Rumor, articles, town criers, wanted posters, etc are all great sources that place the characters in the larger world. Ranged Weapon Attack: +3 to hit, range 80/320 ft. Aura moderate transmutation; CL 10th. Twice per day, the wearer can act as if he had the Snatch Arrows feat, even if he does not meet the prerequisites for the feat. Crafting Components. Faint abjuration; CL 3rd; Craft Wondrous Item, shield; Price 4,000 gp. If you reduce the damage to 0, you can catch the missile if it is. 5e SRD; 3. As a central hub for all manner of trade and magical learning, it’s possible to purchase magic items in the City of Greyhawk. Then I level up, earning a primitive hero. 5e OGL Content; Community. Gather your party and venture forth! Gloves of Arrow Snaring. These gloves seem to almost meld into your hands when you don them. (previous page) ()Any interesting things occurring concurrently with the storyline can be posted here. Living Gloves. Twice per day, the wearer can act as if he had the Snatch Arrows feat, even if he does not meet the prerequisites for it. Charges, Doses, And Multiple Uses. This +1 distance net seems lighter than expected and is slightly sticky to the touch. Gloves of Soul Catching. Arrow-Catching Shield. While wearing the gloves, you can expend 1 charge to cast. Just curious what are peoples favorite odd magic items, beside the straight bonus ones, either from the books or custom made?We have all heard tales of the heroic young adventurer who dons magical armor from times long forgotten. 3. Gloves of arrow snaring Type Wondrous item Rules Information 3rd Edition Statistics Aura Abjuration Caster level 3 Value 4,000 gp 4th Edition Statistics Level 15 th Value 25,000 gp 5th Edition Statistics Rarity Uncommon Attunement Required From Dungeon Master's Guide, page 172. When you drink this potion, you gain the effect of the clairvoyance spell.